![]() ![]() The environment, such as houses and abandoned vehicles, has the same vibe about it and is destructible (bridges have the immortality factor as they are crucial to the fast pace of the game). The overall look of the game comes across as cartoony but has a polished look about it. No changes have been made to the graphics since the Early Access phase which means that the game still looks the same as before. And that is pretty much it, there is no incentive nor motivation for the player to feel connected to any character in any way. One of these organizations is called The Collective, an aggressive collective whose goal it is to rule the world. Unfortunately, there isn’t really a campaign you can progress into: you are still part of a Resistance Group at the of the 21th century where climate change has ravaged the Earth, where most people have perished and the survivor’s band together in organizations to survive. Since leaving Early Access, the amount of (re)playable games have gone up from six to fifteen thus giving the player more possibilities to progress into the campaign. But have they succeeded in their goal or has Forged Battalion become of one those titles you play once and will never remember? As we mentioned in our preview, they promised to take on board suggestions made by the fans and were driven to creating a title that would bring back the C&C nostalgia that Westwood studios brought us so many years ago. ![]() Forged Battalion, one of the many titles from Petroglyph, has recently left Early Access so we went back to see what changes were made and how the game is doing. ![]()
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